DDR Frogger

After going to the first year of Open Sauce, Milo and I wanted to make a project for the next one. We decided to go with making a more energetic version of the 80s game Frogger. One that would require you to actually hop to get the frog to move.

Using some scrap materials we set to work building the 4×4 controller.

Basic layout with lillypad shapes

Once we had the basic layout sorted we had to figure out how to make it work, because I like nothing more than working without a plan. Or, more accurately, I’m really bad at planning.

Wiring

Step two was wiring it while we talked through different ideas of how to turn the lillypads into buttons.

We figured we’d try using key contacts from a mechanical keyboard since we had one lying around. They seemed pretty stable and thin enough to seat into the plywood base.

Soldering

While Milo did the electronic work, I got down to business trying to paint things to look like they were from a 16 bit arcade game.

Paint work

Next we had to figure out a way to make the buttons work. We wanted to keep the whole thing as slim as possible but also make the mechanism stiff enough so that players actually had to jump on the pads to trigger them.

EVA foam to the rescue

After a couple different configurations, and adding a spacer to prevent the button from being destroyed when the wood flexed, we finally got them to trigger with the right pressure. unfortunately we couldn’t get them to keep from popping up and hitting players in the ankles.

So we had to add a layer so that the buttons would sit deeper.

Drilled out so it wouldn’t be too heavy to move.

While Milo programmed his laptop to run the game, I got to work on a logo.

We threw the whole thing together and tested it out.

The buttons were stiff enough for adults to require them to hop and light enough for them to be triggered by kids. Success!

Open Sauce 2023!

We packed up and headed to Open Sauce.

Milo manning the booth

It went so well that we set it up in our town the next week where people loved it just as much!

100s of people broke a sweat playing the game over the weekend. And it worked the whole weekend without any problems!

No shoes, no problem, ya’ filthy animal

The whole project was so fun that we can’t wait to take on another classic arcade game.